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© ich aka iwerg, 2002 - 2007 |
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// config-file for Quake 4
// by ich
unbindall
bind "KP_UPARROW" "_forward"
bind "p" "_forward" // notebook
bind "KP_HOME" "_moveLeft"
bind "o" "_moveLeft"
bind "KP_PGUP" "_moveRight"
bind "[" "_moveRight"
bind "KP_5" "_back"
bind "SEMICOLON" "_back"
bind "KP_INS" "_speed"
bind "," "_speed"
bind "DOWNARROW" "_moveDown"
bind "SPACE" "_moveDown"
bind "RIGHTARROW" "_moveUp"
bind "RIGHTALT" "_moveUp"
bind "LEFTARROW" "_impulse50" // light
bind "m" "_impulse50" // light
bind "MOUSE1" "_attack"
bind "MOUSE2" "_zoom"
bind "MWHEELDOWN" "_impulse13" // reload (в dm = _impulse2)
bind "MOUSE3" "_impulse7" // railgun
bind "MWHEELUP" "_impulse1" // пулеметик
bind "KP_STAR" "_impulse0"
bind "0" "_impulse0"
bind "KP_PLUS" "_impulse2"
bind "9" "_impulse2"
bind "KP_LEFTARROW" "_impulse3"
bind "l" "_impulse3"
bind "KP_RIGHTARROW" "_impulse4"
bind "APOSTROPHE" "_impulse4"
bind "PGDN" "_impulse5"
bind "k" "_impulse5"
bind "KP_ENTER" "_impulse6"
bind "i" "_impulse6"
bind "KP_MINUS" "_impulse8"
bind "BACKSLASH" "_impulse8"
bind "KP_END" "_impulse9"
bind "." "_impulse9"
bind "PGUP" "_impulse14" // next weapon
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "ESCAPE" "togglemenu"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F6" "savegame quick"
bind "F7" "_impulse22" // ?
bind "F9" "loadgame quick"
bind "PAUSE" "pause"
bind "F11" "screenshot"
bind "F12" "screenshot"
bind "RIGHTCTRL" "_impulse19"
bind "TAB" "_impulse19"
bind "RIGHTSHIFT" "_ingamestats"
bind "q" "toggle com_showFPS"
bind "a" "toggle g_showPlayerShadow"
bind "s" "toggle r_shadows"
bind "e" "toggle ui_showGun"
bind "z" "exec q4.ich; wait; echo loading config... be!"
bind "x" "exec q4_dm.ich; wait; echo loading deathmatch-config... be!"
bind "+" "sizeup"
bind "=" "sizeup"
bind "-" "sizedown"
bind "DEL" "toggle g_dragentity" // рудимент doom3
// seta "i_fov90" "g_fov 90; wait; bind w vstr i_fov110; bind xxx toggle g_fov 40 90"
// seta "i_fov110" "g_fov 110; wait; bind w vstr i_fov90; bind xxx toggle g_fov 40 110"
// bind "w" "vstr i_fov110"
// vstr "i_fov90"
bind "w" "toggle g_fov 90 110"
// bind "t" "clientmessagemode"
// bind "y" "clientmessagemode 1"
// bind "r" "_ingameStats"
// bind "" "emote salute"
// bind "" "emote cheer"
// bind "" "emote taunt"
// bind "" "emote grab_a"
// bind "" "toggle pm_thirdperson"
seta ui_name "ich"
seta ui_clan "mds"
seta si_name "ich place"
seta ui_model "model_player_marine_officer"
seta ui_skin "base"
seta sensitivity "10.21" // "17.7"
seta m_yaw "0.022"
seta m_pitch "0.022" // "0.019"
seta m_smooth "0"
seta in_freeLook "1"
seta in_toggleZoom "1"
seta in_toggleCrouch "0"
seta in_toggleRun "0"
seta in_alwaysRun "1"
seta ui_showGun "1"
seta ui_autoReload "0"
seta ui_autoSwitch "0"
seta pm_bobroll "0" // отрубаем режим медведя с плоскостопией
seta pm_bobpitch "0"
seta pm_bobup "0"
seta pm_runroll "0"
seta pm_runpitch "0"
seta pm_runbob "0"
seta pm_walkbob "0"
seta pm_crouchbob "0"
seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_q3_8.tga" // crosshair_ich.tga // crosshair_q3_1.tga
seta g_crosshairCustom "1"
seta g_crosshairColor "1 1 1 1"
seta g_crosshairSize "24" // "16" // "32"
seta com_allowConsole "1"
seta g_nightmare "1"
seta g_showHud "1"
seta g_showHudPopups "0"
seta g_showProjectilePct "0"
seta com_purgeAll "0"
seta g_doublevision "0"
seta g_gunViewStyle "0"
seta g_skipItemShadowsMP "1"
seta g_skipPlayerShadowsMP "1"
seta g_showPlayerShadow "0"
seta com_showFPS "1"
seta com_fixedtic "0" // отрубает ограничение на max 60 fps... не отрубает
seta com_skipLevelLoadPause "0"
seta com_preloadDemos "0"
seta com_compressDemos "1"
seta com_unlockFPS "1" // а вот это про fps
seta com_unlock_timingmethod "2"
seta com_unlock_maxFPS "0"
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
// виндуха
seta win_allowMultipleInstances "0"
seta win_notaskkeys "1"
// звук
seta s_musicVolume "0.5"
seta s_doorDistanceAdd "150"
seta s_volume "1"
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