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© ich aka iwerg, 2002 - 2007 |
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// config-file for Quake 2
// by ich
set name "ich" // "йЫИ" // "i[H"
set skin "male/claymore"
set hand "0"
set hostname "ich place"
set cl_run "1"
set bob_roll "0"
set bob_pitch "0"
set bob_up "0"
set run_pitch "0"
set run_roll "0"
set sv_rollangle "0"
set sv_rollspeed "0"
set in_mouse "1"
set in_joystick "0"
set freelook "1"
set sensitivity "3.75" // "6.5" // "8.85"
set m_pitch "0.022" // "0.019"
set m_yaw "0.022"
set m_filter "0"
set m_forward "5"
set m_side "1"
set lookstrafe "0"
set lookspring "0"
set cl_lights "0"
set cl_vwep "1"
set cl_maxfps "300"
set cl_particles "1"
set crosshair "1"
set scr_conspeed "9999"
set msg "1"
set win_noalttab "1"
set cd_nocd "1"
set msg "1"
set g_select_empty "1"
set con_notifytime "10"
set sw_mode "1"
set viewsize "100"
set sw_waterwarp "0"
set sw_mipscale "0"
set cl_nodelta "0"
set cl_yawspeed "10"
set cl_noskins "0"
set rate "5000"
set cl_predict_player "1"
set cl_predict "1"
set cl_shownet "0"
set cl_stats "0"
set s_loadas8bit "0"
set s_khz "22"
set s_volume "0.6"
unbindall
alias fov_curr "fov_dm"
alias fov_dm "fov 110"
alias fov_sg "fov 90"
alias set_fov_dm "cl_gun 0; wait; alias fov_curr fov_dm; wait; fov_curr"
alias set_fov_sg "cl_gun 1; wait; alias fov_curr fov_sg; wait; fov_curr"
alias switch_fov_sg "set_fov_sg; wait; alias switch_fov switch_fov_dm"
alias switch_fov_dm "set_fov_dm; wait; alias switch_fov switch_fov_sg"
alias switch_fov "switch_fov_sg"
fov_curr
cl_gun "0"
bind q set_fov_sg
bind w set_fov_dm
bind PAUSE switch_fov // use key NUMLOCK
alias +snipe "fov 45; wait; m_pitch 0.00777; wait m_yaw 0.009"
alias -snipe "fov_curr; wait; m_pitch 0.019; wait m_yaw 0.022"
alias bestw "g_select_empty 0; use Machinegun; use HyperBlaster; use Super Shotgun; use Chaingun; g_select_empty 1"
bind MOUSE1 "+attack"
bind MOUSE2 "+snipe"
bind KP_UPARROW "+forward"
bind p "+forward"
bind KP_PGUP "+moveright"
bind "[" "+moveright"
bind KP_HOME "+moveleft"
bind o "+moveleft"
bind KP_5 "+back"
bind ";" "+back"
bind RIGHTARROW "+moveup"
bind ALT "+moveup"
bind DOWNARROW "+movedown"
bind SPACE "+movedown"
bind LEFTARROW "+speed"
bind "," "+speed"
// bind KP_INS ""
bind MWHEELDOWN "weapnext"
bind MWHEELUP "bestw"
bind MOUSE3 "use RailGun"
bind CTRL "+info"
bind KP_SLASH "use Blaster"
bind 0 "use Blaster"
bind * "use Shotgun"
bind i "use Shotgun"
bind KP_MINUS "use Machinegun; wait; use Chaingun"
bind l "use Machinegun; wait; use Chaingun"
bind KP_PLUS "use Shotgun; wait; use Super Shotgun"
bind i "use Shotgun; wait; use Super Shotgun"
bind KP_RIGHTARROW "use Grenades; wait; use Grenade Launcher"
bind "'" "use Grenades; wait; use Grenade Launcher"
bind KP_ENTER "use Rocket Launcher"
bind 9 "use Rocket Launcher"
bind KP_LEFTARROW "use HyperBlaster"
bind k "use HyperBlaster"
// bind "use RailGun" // MOUSE2
bind UPARROW "use Chaingun"
bind KP_END "use BFG10K"
bind ENTER "use BFG10K"
bind KP_DEL "use Grenades"
bind KP_PGDN "use Grenades"
bind "\" "use Grenades"
bind PGUP "use quad damage"
bind END "use invulnerability"
bind DEL "use silencer"
bind HOME "use environment suit"
bind BACKSPACE "use power shield"
bind INS "use rebreather"
bind PGDN "use quad damage; use invulnerability; use power shield; use rebreather; use environment suit; use silencer"
bind c "invnext"
bind x "invprev"
bind b "invdrop"
bind v "invuse"
bind z "inven"
bind + "sizeup"
bind = "sizeup"
bind - "sizedown"
bind _ "sizedown"
bind t "messagemode"
bind 1 "wave 0"
bind 2 "wave 1"
bind 3 "wave 2"
bind 4 "wave 3"
bind 5 "wave 4"
bind ESCAPE "togglemenu"
bind ` "toggleconsole"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F7 "echo Quick Loading...; wait; load quick"
bind F8 "screenshot"
bind F10 "menu_quit"
bind F12 "pause"
alias +info "cmd help"
alias -info "cmd help"
bind TAB "+info"
echo ich-config readed
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