// config-file for Half-Life 2/DirextX 7.0 - улучшение графики
// by ich
mat_antialias "2" // "4"
mat_forceaniso "1"
mat_trilinear "1"
r_fastzreject "0" // для ati -> "0", для nvidia -> "1"
mat_reducefillrate "0"
mat_picmip "0" // <64M video или <256M Ram -> "1"
mat_slopescaledepthbias_decal "-0.5"
mat_slopescaledepthbias_normal "0"
mat_depthbias_decal "-262144"
mat_depthbias_normal "0"
mat_forcehardwaresync "1"
mat_specular "1"
mat_parallaxmap "0"
r_shadowrendertotexture "1"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_rootlod "0"
mat_vsync "0"
mat_bumpmap "1"
r_screenfademinsize "0" // врубают показ
r_screenfademaxsize "0" // далеких предметов
mat_softwarelighting "0" // "1"
dsp_off "0"
dsp_slow_cpu "1"
r_shadows "1"
r_drawdetailprops "1"
r_drawmodeldecals "1"
r_drawflecks "1"
props_break_max_pieces "-1"
r_decal_cullsize "5"
sv_alternateticks "1"
r_dynamic "1"
cl_ejectbrass "1" // "0"
cl_detaildist "1500" // "0" -> нет травы
cl_detailfade "1500" // "0"
// r_dopixelvisibility "1" // "0"
fog_enable_water_fog "0" // 0 -> под водой светло, 1 -> темно
r_3dsky "1"
r_lod "-1"
mp_decals "4096"
cl_smooth "0" // ?
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